![]() ![]() The mount is immune to Freeze, similar to having the Freeze Buff.īy tapping the extra button, it'll explode around itself. The mount is immune to Spike Tiles, similar to having the Trap Buff.īy tapping the extra button, it shoots out ice spikes that function like the Ice Crates, costing 5 energy per use. The ball can be used to damage enemies by running into them.īy holding down the extra button, the Mount charges forward for the cost of 1 energy every 0.2 seconds. Has a ball of dung that gets bigger as it walks. The ball can be used to damage enemies by running into them. Has a ball of snow that gets bigger as it walks. Turns purple and gains the ability to deal 6 contact damage to enemies. Turns green and has a gas cloud around itself that can slow down and damage enemies caught in the area of effect. The trail deals 2 damage to enemies caught within the area of effect every second. Turns red and leaves a fire trail behind as it travels. Turns light blue and by pressing the extra button, it has the ability to freeze itself to be immobilized and prevent damage for a short time. It has different appearances and abilities depending on the buff the player has. This extra health is amplified by the Pet Buff.In Badass Mode, Monster Mounts have 2 extra Health.If the player is holding a weapon that can switch modes through the Extra Button such as the Varkolyn Assault Rifle, they will not be able to switch modes, as the Extra Button activates the Mount's attack. ![]() Players on monster mounts can use their own weapons, though some of them can provide a special attack activated through the extra button. Monster mounts can be healed by any source of healing the player would usually be able to benefit from while mounted. ![]()
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